![]() ![]() This one element makes the battles much less compelling than they should be. In those games, you get the feeling you are controlling actual people, while in Imperial Glory you are controlling 3D models with no fear for their own safety. This process can take up to one working day, but orders are normally reviewed within a few hours. What makes the Total War games manageable is that regiments will flee if they take too much damage or get blindsided on a flank or from the rear. Less than 1 of orders are flagged for manual authorization. Complex battlefields where units can gain higher ground, hide behind cover or use formations to their advantage. Infantry stand at point-blank range and take cannon shot to the face and they'll keep on taking it until you decide to manually move them. Imperial Glory v1.1 (+7) by jeck00119 ยป Mon 9:37 am Hi Guys I made a CT for this game and i want to share it with you. Spectacular real-time 3D land and naval battles. Units and regiments in Imperial Glory all fight to the death, and will not retreat no matter the odds and regardless of how much damage they take. ![]() Antagonism between the Empires is at an all time high and war seems inevitable. Driven by new ideas of Enlightenment, the hearts of men and women across the continent are inflamed with dreams of freedom and glory. Any 18th century wargame that fails to factor morale in properly starts out with a huge strike against it. Description It is a time of war in Europe. For a game that seems to go out of its way to be historically accurate in terms of unit types, terrain, and style, it totally misses the mark in how Napoleonic warfare should be portrayed. Those same gamers, however, will be absolutely shocked at the actual battles themselves. Wargamers who love this era of combat will certainly appreciate the level of graphical detail, even though there is a surprising lack of drummers and leader units on the field. The models also look fantastic flags wave in the breeze, smoke litters the battlefield as muskets fire and cannons roar from off the hillsides. The landscape of Napoleon-era Europe is spot-on, complete with rolling farmland, small cottages, and various other terrain. Lead one of the Great Empires in titanic conflicts, or achieve economic dominance backed by shrewd diplomats and resolute military. The battlefields are as good as (if not better than) anything you will see in a Total War game. If theres one area in which Imperial Glory sticks one in the eye of Total War, its with its enjoyably complex sea battles. Developer Pyro Studios went to great lengths to give the game an authentic look. If you use Rome: Total War as the benchmark, Imperial Glory falls a bit short it's not that it's a waste of time, but you can't help but think that it should have turned out a lot better than it did. Fair or not, any game that tries to blend turn-based global strategy with epic 3D real-time battles is going to be compared to the watershed title of that particular genre. It's impossible to play Imperial Glory without thinking of the Total War series from Activision and The Creative Assembly. ![]()
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